So for class today we had to make more studies using everything we have learned so far but also adding textures and images. This was way more difficult than i thought it was going to be. Integrating the image and the type while also making it interesting and avoiding the pitfalls of typography was very difficult. Below are some of my studies.
Luckily throughout critique, Dorian did not talk about my studies at all. In the type world, this is probably best. I didnt get any good criticism but I didnt get any bad criticism either. Flying under the radar is probably best.
Dorian did bring up alot of good points during lecture though. When you are working with type and image, you are effectively trying to wrestle between the two. The best way to handle this is to look at it in 3 steps. First you look at the typography, then you look at the image, finally you look at both and combine them together.
When you are combining them though, you must identify what you are seeing and identify its role. If the image is the most important thing in the design, then put the type in the supporting role and get it out of the image's way.
Personal Thoughts
A Dorian quote that I think I will never forget is "Will I get fired for making this?" This quote really does strike home when you are working on a design or animation. Sometimes when you are in the thick of things, you forget to step back and take an objective look at what you are making. Unfortunately it is something that happens all the time though. The best designers I feel probably do this all the time. The critique process is a way to do this in a larger group of people.
Working with type and image is very difficult though. Not only do you want to make an interesting type design but you want the image to help that type become something more than just pretty type. If it isn't conveying a message then you, as the artist, are not doing your job. The common problem with image and type is that they feel discontinuous and separated. It's very difficult to effectively combine them.
Questions and Research
How do moving images affect typography? How does someone go about taking a static design and animating them to moving images without designing each frame of the animation? Is designing each frame the way to go?
As I was watching a couple of film titles I noticed that alot of them were several different "studies" put together in a certain order but in between they were no longer designs but more like transitions. Why is this the current trend? Have the masters of title design realized this is the only way to sanely or correctly create typographic designs in motion with imagery?







